/*
* CharmapTable.js - A character set mapping class that maps using trie table
*
* Copyright © 2014-2015, 2018, 2023 JEDLSoft
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// !data charmaps/ISO-8859-15 charset/ISO-8859-15
var ilib = require("../index.js");
var Utils = require("./Utils.js");
var Charset = require("./Charset.js");
var Charmap = require("./Charmap.js");
var IString = require("./IString.js");
/**
* @class
* Create a new character set mapping instance using based on a trie table. Charmap
* instances map strings to
* other character sets. The charsets can be of any type, single-byte, multi-byte,
* shifting, etc. <p>
*
* All mappings are done to or from Unicode in the UTF-16 encoding, which is the base
* character set and encoding used by Javascript itself. In order to convert
* between two non-Unicode character sets, you must chain two charmap instances together
* to first map to Unicode and then back to the second charset. <p>
*
* The options parameter controls which mapping is constructed and its behaviours. The
* current list of supported options are:
*
* <ul>
* <li><i>charset</i> - the name of the native charset to map to or from. This can be
* given as an {@link Charset} instance or as a string that contains any commonly used name
* for the character set, which is normalized to a standard IANA name.
* If a name is not given, this class will default to the Western European character
* set called ISO-8859-15.
*
* <li><i>missing</i> - specify what to do if a mapping is missing for a particular
* character. For example, if you are mapping Unicode characters to a particular native
* character set that does not support particular Unicode characters, the mapper will
* follow the behaviour specified in this property. Valid values are:
* <ul>
* <li><i>skip</i> - skip any characters that do not exist in the target charset
* <li><i>placeholder</i> - put a static placeholder character in the output string
* wherever there is an unknown character in the input string. Use the <i>placeholder</i>
* parameter to specify which character to use in this case
* <li><i>escape</i> - use an escape sequence to represent the unknown character
* </ul>
* The default value for the missing property if not otherwise specified is "escape"
* so that information is not lost.
*
* <li><i>placeholder</i> - specify the placeholder character to use when the
* mapper cannot map a particular input character to the output string. If this
* option is not specified, then the '?' (question mark) character is used where
* possible.
*
* <li><i>escapeStyle</i> - what style of escape sequences should be used to
* escape unknown characters in the input when mapping to native, and what
* style of espcae sequences should be parsed when mapping to Unicode. Valid
* values are:
* <ul>
* <li><i>html</i> - Escape the characters as HTML entities. This would use
* the standard HTML 5.0 (or later) entity names where possible, and numeric
* entities in all other cases. Eg. an "e" with an acute accent would be
* "é"
* <li><i>js</i> - Use the Javascript escape style. Eg. an "e" with an acute
* accent would be "\u00E9". This can also be specified as "c#" as
* it uses a similar escape syntax.
* <li><i>c</i> - Use the C/C++ escape style, which is similar to the the
* Javascript style, but uses an "x" in place of the "u". Eg. an "e" with an
* acute accent would be "\x00E9". This can also be specified as "c++".
* <li><i>java</i> - Use the Java escape style. This is very similar to the
* the Javascript style, but the backslash has to be escaped twice. Eg. an
* "e" with an acute accent would be "\\u00E9". This can also be specified
* as "ruby", as Ruby uses a similar escape syntax with double backslashes.
* <li><i>perl</i> - Use the Perl escape style. Eg. an "e" with an acute
* accent would be "\N{U+00E9}"
* </ul>
* The default if this style is not specified is "js" for Javascript.
*
* <li><i>onLoad</i> - a callback function to call when this object is fully
* loaded. When the onLoad option is given, this class will attempt to
* load any missing data using the ilib loader callback.
* When the constructor is done (even if the data is already preassembled), the
* onLoad function is called with the current instance as a parameter, so this
* callback can be used with preassembled or dynamic loading or a mix of the two.
*
* <li><i>sync</i> - tell whether to load any missing data synchronously or
* asynchronously. If this option is given as "false", then the "onLoad"
* callback must be given, because the instance returned from this constructor will
* not be usable for a while.
*
* <li><i>loadParams</i> - an object containing parameters to pass to the
* loader callback function when data is missing. The parameters are not
* interpretted or modified in any way. They are simply passed along. The object
* may contain any property/value pairs as long as the calling code is in
* agreement with the loader callback function as to what those parameters mean.
* </ul>
*
* If this copy of ilib is pre-assembled and all the data is already available,
* or if the data was already previously loaded, then this constructor will call
* the onLoad callback immediately when the initialization is done.
* If the onLoad option is not given, this class will only attempt to load any
* missing data synchronously.
*
* @constructor
* @see {@link ilib#setLoaderCallback} for information about registering a loader callback instance
* @extends Charmap
* @param {Object=} options options which govern the construction of this instance
*/
var CharmapTable = function(options) {
var sync = true;
// console.log("CharmapTable: constructor with options: " + JSON.stringify(options));
this.parent.call(this, options);
this.charsetName = "ISO-8859-15";
if (options) {
if (typeof(options.charset) === "object") {
this.charset = options.charset;
this.charsetName = this.charset.getName();
} else if (typeof(options.name) !== 'undefined') {
this.charsetName = options.name;
}
} else {
options = {sync: true};
}
if (!this.charset) {
new Charset({
name: this.charsetName,
sync: sync,
loadParams: options.loadParams,
onLoad: ilib.bind(this, function(cs) {
this.charset = cs;
this._init(options);
})
});
} else {
this._init(options);
}
};
CharmapTable.prototype = new Charmap({noinstance: true});
CharmapTable.prototype.parent = Charmap;
CharmapTable.prototype.constructor = CharmapTable;
/**
* Initialize the table charmap object
* @private
*/
CharmapTable.prototype._init = function(options) {
this._calcExpansionFactor();
Utils.loadData({
object: "Charmap",
locale: "-",
nonlocale: true,
name: "charmaps/" + this.charset.getName() + ".json",
sync: options.sync,
loadParams: options.loadParams,
callback: ilib.bind(this, function (mapping) {
var ret = this;
if (!mapping) {
if (options.sync) {
throw "No mapping found for " + this.charset.getName();
} else {
ret = undefined;
}
}
/** @type {{from:Object,to:Object}} */
this.map = mapping;
if (typeof(options.onLoad) === 'function') {
options.onLoad(ret);
}
})
});
};
/**
* Walk a trie to find the value for the current position in the given array.
* @private
*/
CharmapTable.prototype._trieWalk = function(trie, array, start) {
function isValue(node) {
return (typeof(node) === 'string' || typeof(node) === 'number' ||
(typeof(node) === 'object' && ilib.isArray(node)));
}
var lastLeaf = undefined,
i = start,
trienode = trie;
while (i < array.length) {
if (typeof(trienode.__leaf) !== 'undefined') {
lastLeaf = {
consumed: i - start + 1,
value: trienode.__leaf
};
}
if (array[i] === 0) {
// null-terminator, so end the mapping.
return {
consumed: 1,
value: 0
};
} else if (typeof(trienode[array[i]]) !== 'undefined') {
// we have a mapping
if (isValue(trienode[array[i]])) {
// it is a leaf node
return {
consumed: i - start + 1,
value: trienode[array[i]]
};
} else {
// it is an intermediate node
trienode = trienode[array[i++]];
}
} else {
// no mapping for this array element, so return the last known
// leaf. If none, this will return undefined.
return lastLeaf;
}
}
return undefined;
};
/**
* Map a string to the native character set. This string may be
* given as an intrinsic Javascript string object or an IString
* object.
*
* @param {string|IString} string string to map to a different
* character set.
* @return {Uint8Array} An array of bytes representing the string
* in the native character set
*/
CharmapTable.prototype.mapToNative = function(string) {
if (!string) {
return new Uint8Array(0);
}
var str = (string instanceof IString) ? string : new IString(string);
// use IString's iterator so that we take care of walking through
// the code points correctly, including the surrogate pairs
// var c, i = 0, it = str.charIterator();
var ret = new Uint8Array(str.length * this.expansionFactor);
var i = 0, j = 0;
while (i < string.length) {
var result = this._trieWalk(this.map.from, string, i);
if (result) {
if (result.value) {
i += result.consumed;
j += this.writeNative(ret, j, result.value);
} else {
// null-termination
i = string.length;
this.writeNative(ret, j, [result.value]);
}
} else {
// The unicode char at "i" didn't have any mapping, so
// deal with the missing char
j += this.writeNativeString(ret, j, this.dealWithMissingChar(string[i++]));
}
}
return ret.subarray(0, j);
};
/**
* Map a native string to the standard Javascript charset of UTF-16.
* This string may be given as an array of numbers where each number
* represents a code point in the "from" charset, or as a Uint8Array
* array of bytes representing the bytes of the string in order.
*
* @param {Array.<number>|Uint8Array} bytes bytes to map to
* a Unicode string
* @return {string} A string in the standard Javascript charset UTF-16
*/
CharmapTable.prototype.mapToUnicode = function(bytes) {
var ret = "";
var i = 0;
while (i < bytes.length) {
var result = this._trieWalk(this.map.to, bytes, i);
if (result) {
if (result.value) {
i += result.consumed;
if (typeof(result.value) === 'string') {
ret += result.value;
} else if (ilib.isArray(result.value)) {
for (var j = 0; j < result.value.length; j++) {
ret += result.value[j];
}
} // else error in charmap file??
} else {
// null-termination
i = bytes.length;
}
} else {
// The byte at "i" wasn't a lead byte, so start again at the
// next byte instead. This may synchronize the rest
// of the string.
ret += this.dealWithMissingChar(bytes[i++]);
}
}
return ret;
};
Charmap._algorithms["CharmapTable"] = CharmapTable;
module.exports = CharmapTable;
Source